Speedcubing from zero.
One unbroken ladder from your first solve to full CFOP — every algorithm machine-verified, every case interactive in 3D. Free, offline, no account.
BasicsContinue here
Know the cube, read the moves. · 2 lessons · ≈12 min
- Know Your CubeCompletedThree kinds of pieces, one unbreakable rule — the 60 seconds of theory that makes everything else obvious.
- Notation: Reading the MovesCompletedOne letter, one quarter turn — the fifteen symbols every algorithm on this site is written in.
Phase 1 — BeginnerContinue here
Solve the cube reliably with one trigger. · 7 lessons · ≈74 min
- Step 1: The White CrossCompletedFour white edges around the white center, placed intuitively — then flip the cube for good.
- Step 2: White CornersCompletedOne trigger, three cases — read where the white sticker points and righty does the rest.
- Step 3: Second-Layer EdgesCompletedFill the four middle-layer edges by matching an upside-down T, then inserting with the two triggers you already know.
- Step 4: The Yellow CrossCompletedOne algorithm — F-sexy-F' — drives the top face from Dot through Hook and Line to the yellow cross.
- Step 5: Align the Yellow EdgesCompletedTurn U until two edges match their centers, then Sune + U swaps the other two into place.
- Step 6: Position the Yellow CornersCompletedNiklas cycles three corners around the top while a fourth stays put — place all four, ignore the twist.
- Step 7: Orient the Last CornersCompletedTwist the final corners in place with repeated righty triggers — while the cube looks like it's falling apart.
Phase 1.5 — Speed TricksContinue here
Same method, fewer moves. · 1 lesson · ≈14 min
- Speed Tricks: Same Method, Fewer MovesCompletedThree Phase 1 upgrades — cross on the bottom, a wide-f Hook, corner twists without the flip — and not one new algorithm to learn.
Phase 2 — CFOP SwitchContinue here
The last-layer order that never changes again. · 1 lesson · ≈14 min
- The CFOP SwitchCompletedReorder the last layer to orientation-first — two new algorithms, and the order never changes again.
Phase 3 — Full 2-LookContinue here
Every case, one look, one algorithm. · 3 lessons · ≈38 min
- Orient Corners: Anti-Sune + 5 New CasesCompletedEvery corner-orientation case gets its own algorithm — all built from triggers you already know.
- Permute Everything: Y-Perm + the Edge SetCompletedFour final algorithms — Y-Perm plus the M-slice edge set — finish 2-look CFOP: every OLL and PLL case solved in one algorithm.
- Where You Are, What's NextCompletedThe ladder you climbed, what your times should look like, and why F2L is the next big unlock.
Full CFOPContinue here
F2L pairs, all 21 PLL, all 57 OLL — the speed ceiling comes off. · 5 lessons · ≈74 min
- F2L: Solve Two Layers at OnceCompletedCorner and edge drop in together as a pair — the single change that roughly halves your first-two-layers move count.
- Full PLL: 21 Cases as UpgradesCompletedYou already one-look over a quarter of PLLs — fifteen upgrades collapse every remaining two-alg finish into one.
- Full OLL: 57 Cases by ShapeCompletedOrientation in one look — the 57 cases tamed by shape families, learned last, one family at a time.
- Cross Planning and InspectionCompletedFifteen seconds of inspection is enough to plan the entire cross — and the first pair behind it.
- Finger Tricks and LookaheadCompletedTurn without regripping and read the cube while your hands work — pauses, not turn speed, are where solves lose time.
4×4Continue here
Your 3×3 + two new skills + parity. · 4 lessons · ≈54 min
- 4×4: Centers FirstCompletedNo fixed centers on a 4×4 — the corners carry the color scheme, and you rebuild all six centers before anything else.
- 4×4: Edge PairingCompletedJoin 24 wings into 12 full edges with one slice move — after this, your 4×4 is a 3×3.
- 4×4: The 3×3 Stage and ParityCompletedThe outer layers are a 3×3 you already solve — plus two parity cases that show up on schedule, not by accident.
- 4×4: The Yau Method (Advanced)CompletedReorder reduction so the cross builds itself — the method nearly every fast 4×4 solver uses.
5×5Continue here
4×4 skills — but centers are fixed again. · 2 lessons · ≈28 min
- 5×5: Centres and Edge PairingCompletedFixed centers hand you the color scheme back — build them in bars, then pair every edge with freeslice.
- 5×5: Last Two Edges and ParityCompletedThe final two edge groups have no spare slot to freeslice into — slice, flip, slice back finishes them, and the only parity a 5×5 has lives here.
Take it offline
Everything here works in airplane mode once the page has been visited. For paper, pocket and home screen:
- The PDF guideThe whole method as one printable document, diagrams included.
- The printable card setThree credit-card progression cards plus an annex — print, fold, carry.
- Install as an appOn iPhone: Share → Add to Home Screen. Elsewhere your browser offers an install button in the address bar.