1 of 1 in Phase 2 — CFOP Switch
Step 11 of 25

The CFOP Switch

Reorder the last layer to orientation-first — two new algorithms, and the order never changes again.

≈ 14 minAfter: Speed Tricks: Same Method, Fewer Moves

What you'll learn

Today the last-layer order changes, permanently: orient edges → orient cornerspermute corners → permute edges. All orientation first, then all permutation. This is the CFOP order, and nothing you learn later will rearrange it again.

Why it wins: in the beginner order the yellow face came together last, so every step meant re-scanning a half-scrambled top. Orientation-first means that once the corners are done, the top is solid yellow — every remaining decision reads off side stickers alone. The finished method is still only nineteen algorithms in daily use; the switch itself costs two and retires three — Niklas and both Orient Corners finishers have no job once corners are oriented first.

Grip stays the same throughout: white on the bottom, yellow on top. Nothing changes before the last layer — solve the cross, the first two layers, and the yellow cross exactly as before. The switch starts here.

1. Orient corners: chain Sune

Yellow cross done. Look at the four top corners: some show yellow on top, the rest have their yellow sticker twisted onto a side. You already own the tool that fixes this.

Sune1 yellow corner in the front-left, the other 3 twisted clockwiseR U R' U R U2 R'

SolvingSune

Sune case diagram

Starts at the case. Full colour is what this step solves, dim is already solved and has to survive it, grey is further down the method.

Open the full case page →

If you see exactly the Sune case — one yellow corner in the front-left, the other three twisted clockwise — one Sune finishes the top. For any other corner pattern, apply Sune from any angle, then look again. Repeat until the top is solid yellow or the Sune case appears. It always converges within a few passes, because Sune twists three corners at once while leaving the fourth alone.

2. Permute corners: T-Perm

The top is all yellow, but the corners may sit in each other’s slots. Read the side stickers: on each side face, check the two corner stickers. Two matching corner stickers on one face are headlights — a car seen head-on. The edge between them doesn’t have to match.

Hold the headlights on the left, then run T-Perm — it swaps the two right-hand corners and leaves the yellow face untouched.

T-PermHeadlights on the left — the two right corners swapR U R' U' R' F R2 U' R' U' R U R' F'

SolvingT-Perm

T-Perm case diagram

Starts at the case. Full colour is what this step solves, dim is already solved and has to survive it, grey is further down the method.

Open the full case page →

Y-Perm, the dedicated diagonal solver, arrives in Phase 3.

3. Permute edges: Ub

Turn U until every corner matches its side center. All that remains is three or four top edges out of place. Find the solved edge — the one whose side sticker matches the face it sits on — and hold it at the back.

UbSolved edge at the back — front edge goes leftR2 U R U R' U' R' U' R' U R'

SolvingUb

Ub case diagram

Starts at the case. Full colour is what this step solves, dim is already solved and has to survive it, grey is further down the method.

Open the full case page →

Repeat the routine — find the solved edge, back, Ub — until the cube is solved. You will never need more than three passes.

That’s the switch complete. Same solve, two new algorithms — Phase 3 only fills in the remaining cases so each look becomes a single algorithm.

Cases in this lesson

Practice

Drill T-Perm and Ub until each runs without a pause, then do full solves in the new order until you stop reaching for Niklas out of habit.