2 of 3 in Phase 3 — Full 2-Look
Step 13 of 25

Permute Everything: Y-Perm + the Edge Set

Four final algorithms — Y-Perm plus the M-slice edge set — finish 2-look CFOP: every OLL and PLL case solved in one algorithm.

≈ 16 minAfter: Orient Corners: Anti-Sune + 5 New Cases

What you'll learn

Phase 2 left gaps: a diagonal corner swap cost you two T-Perms, and a wrong-direction edge cycle cost two Ubs. Four algorithms close them all — and finish the method.

Y-Perm: the diagonal swap, solved directly

Yellow face done, corners next. Check every side for headlights — two matching corner stickers on one face. Headlights: hold them at the left, T-Perm, as in Phase 2. No headlights anywhere: the corners swap diagonally, and Y-Perm solves that in one go.

Hold the cube however it already sits. A diagonal swap looks identical from all four sides, so there is no angle to hunt for. One algorithm replaces the chained double T-Perm.

Y-PermNo headlights anywhere — diagonal corner swapF R U' R' U' R U R' F' R U R' U' R' F R F'

SolvingY-Perm

Y-Perm case diagram

Starts at the case. Full colour is what this step solves, dim is already solved and has to survive it, grey is further down the method.

Open the full case page →

The M slice

One piece of new notation before the edges.

M slice turn — middle layer follows the L direction
M — the slice between L and R, turning as L does.

M turns the middle layer — the slice between L and R — in the same direction as L. M2 is the double turn. Drill M2 on its own: repeat it until the two flicks feel like one motion and the cube stays square in your hands. All three edge algorithms below are built entirely from M-slice and U turns.

The M slice contains only edges and centers, so it cannot touch a corner — and in each algorithm below the U turns cancel out. That is why your finished corners are physically safe.

The edge set

Corners permuted. Turn U until the corners line up with the side centers, then count edges that match their face:

UaSolved edge at the back — front edge goes rightM2 U M U2 M' U M2

SolvingUa

Ua case diagram

Starts at the case. Full colour is what this step solves, dim is already solved and has to survive it, grey is further down the method.

Open the full case page →
H-PermBoth edge pairs swap across — opposite colors face each otherM2 U' M2 U2 M2 U' M2

SolvingH-Perm

H-Perm case diagram

Starts at the case. Full colour is what this step solves, dim is already solved and has to survive it, grey is further down the method.

Open the full case page →
Z-PermAdjacent edge pairs swap — adjacent colors face each otherM' U' M2 U' M2 U' M' U2 M2 U

SolvingZ-Perm

Z-Perm case diagram

Starts at the case. Full colour is what this step solves, dim is already solved and has to survive it, grey is further down the method.

Open the full case page →

H or Z?

No edge matches after any U turn — that alone rules out the U-perms. To split the last two, read any side face:

H-Perm — both edge pairs swap straight across the cube
H — opposite colours face each other
Z-Perm — the edges swap around the corners in two adjacent pairs
Z — adjacent colours face each other

H looks identical from all four sides — any grip works. Z needs one check: hold the cube so the front edge shows the right-hand face’s color (the front and right edges swap). A quarter turn off, the algorithm leaves an H-Perm instead of a solved cube.

That’s full 2-look CFOP

Count what you now hold: 3 cross cases, 7 corner orientations, 2 corner permutations, 4 edge permutations — every OLL and PLL case, one algorithm each. No chaining, no repeats, at most two looks per stage. The next speed jump is not more algorithms — it is F2L.

Cases in this lesson

Practice

Drill the corner set and the edge set together — the whole gain of this lesson is that each stage now takes one look, and mixed drilling is the only thing that proves it.